![]() Your tools always give you an important advantage but they come at at cost too. From using your ax to take down obstacles to putting on your gas mask to advance, it’s all there and again very accurate. Searching for clues in your environment is only one aspect of the gameplay. Where notes often only offer extra lore in different games, they can be crucial to advance in this one so you better pay attention! The puzzles are clever and everything you find and read can help you out. It all has that escape room flair and I can’t wait to play some more in the final game. From numbers written on keys to mysterious phone calls pointing you towards files of missing soldiers. By studying the objects in your environment, you’ll get important clues and solutions for the puzzles you’ll face later on. During my session, the level reminded me of a better escape room. This brings me to the actual gameplay of this title. I really was alone with a horrific creature and I was afraid to look behind the corners because I wanted to stay unnoticed until the very end. This comes in handy to face off with the creatures that are afraid of the dark although the noise of you winding up the light might attract them even more… Atmosphere is everything and while I was playing this, it gave me the same vibe and feeling of Alien: Isolation. This also means you won’t have access to a bright flashlight that can be switch on for hours, instead you’ll need to wind up your flashlight in order to have some light. Everything is written in German (although translated in the menus) and the many tools you’re using are all time- accurate. The developers really payed attention to the era of the great war. There was a certain filter over the screen which made the game feel more appropriate for its time. The theme of this level was clearly light and darkness, where the light guided me towards the right direction without becoming too obvious. It’s here where the atmosphere really elevated my experience a lot. My goal? Escape the basement and stay out of the claws of the hideous monster lurking in the shadows. I wasn’t in the trenches, instead, I was in a basement of an old house. ![]() In my session, I started a mission that would appear rather late in the final product. The story and atmosphere are the key elements of Ad Infinitum and although I was only able to play this for half an hour, I can’t stop thinking about this intense game. This isn’t random Halloween project number thirteen, no this one does things a bit differently. Prepare for some intense moments!įirst things first, Ad Infinitum isn’t a popcorn horror game filled with cheap jump scares and uninspired monsters. You play as a German soldier who has to deal with far more than ‘just’ the trenches. Ad Infinitum is an upcoming atmospheric horror game set in the Great War. ![]()
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